This chapter on interview simulations is the bridge between theory and the clinical gesture. The goal is to show you, in situation, how the frame holds: how to introduce the game, how to set the instructions, how to question without boxing in, and how to handle moments of emotion or tension. The simulations are not there to « copy a recipe », but to spot micro-skills: pace, choice of follow-ups, reformulations, protection of speech, and adjustments of the setting according to context. In other words, you will see how Amour Monstre becomes a living tool, integrated into your stance, rather than a mere card support.